Thursday, March 26, 2009

Video Games and Violent Behavior

Okay so here we are again blaming video games for violent behavior! Not once in the article did it report any findings about lifestyle, socio-economic level, educational background, average age of gamer, etc. If children do not have regular adult supervision and some type of boundaries, then anything is possible, whether they are playing video games or not. If a child is always alone and happens upon a video game, then whatever the game is about they may possibly imitate. But if not for the video game, the negative violent behavioral potential would have been picked up somewhere else. It's not about the game - it's about idle time and no rules. If my daughters played a violent video game they would not be interested or influenced because they are being raised in a different environment. We cannot continue to blame outside "stuff" for the behavior of individuals. I cannot underestimate most typical people by assuming that if they play a video game they will feel as if they are someone else - I like to give people more credit than that. I consider myself an average person with my priority being taking care of my daughters. I don't need to identify with anyone else or feel as is I am someone else - I don't get it. Yes, I know many teenagers need to feel accepted and may turn to video games as fun, a stress reliever, and/or a break from gossip, etc., but not as a means to turn into violent delinquents. It's not that clear cut.

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